DistanceToGlobeOverlayDisplayCondition Constructor |
Initializes a default distance to globe overlay display condition.
With this constructor, an object is always
rendered
regardless of the camera's distance to the
GlobeOverlay.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax public DistanceToGlobeOverlayDisplayCondition()
public:
DistanceToGlobeOverlayDisplayCondition()
new : unit -> DistanceToGlobeOverlayDisplayCondition
Remarks
The display condition's properties are initialized to the following values:
See Also