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DistanceToGlobeOverlayDisplayCondition Constructor

Initializes a default distance to globe overlay display condition. With this constructor, an object is always rendered regardless of the camera's distance to the GlobeOverlay.

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 21.1.408.0 (21.1.408.0)
Syntax
public DistanceToGlobeOverlayDisplayCondition()
Remarks

The display condition's properties are initialized to the following values:

See Also