DistanceToGlobeOverlayDisplayCondition Constructor |
Name | Description | |
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DistanceToGlobeOverlayDisplayCondition |
Initializes a default distance to globe overlay display condition.
With this constructor, an object is always
rendered
regardless of the camera's distance to the GlobeOverlay.
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DistanceToGlobeOverlayDisplayCondition(GlobeOverlay, Double, Double) |
Initializes a distance display condition with the GlobeOverlay and the inclusive distance interval
[minimumDistance, maximumDistance]. When this
display condition is assigned to an object, such as a
primitive,
the object is only
rendered
when the distance, in meters, from the camera to the GlobeOverlay is within the interval.
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