ImpulsiveManeuverInformation Constructor (String, Cartesian, Axes) |
Namespace:
AGI.Foundation.SegmentPropagation
Assembly:
AGI.Foundation.SegmentPropagation (in AGI.Foundation.SegmentPropagation.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public ImpulsiveManeuverInformation(
string propagationElementIdentification,
Cartesian deltaV,
Axes orientationAxes
)
Public Sub New (
propagationElementIdentification As String,
deltaV As Cartesian,
orientationAxes As Axes
)
public:
ImpulsiveManeuverInformation(
String^ propagationElementIdentification,
Cartesian deltaV,
Axes^ orientationAxes
)
new :
propagationElementIdentification : string *
deltaV : Cartesian *
orientationAxes : Axes -> ImpulsiveManeuverInformation
Parameters
- propagationElementIdentification
- Type: SystemString
The element that will get the delta-V applied to it. - deltaV
- Type: AGI.Foundation.CoordinatesCartesian
The change in velocity that propagationElementIdentification
will experience when propagated. - orientationAxes
- Type: AGI.Foundation.GeometryAxes
The Axes defining the orientation of the engine being fired. If your
Axes depends on the point being propagated, use the PropagationPoint property in your axes.
See Also