Signal Methods |
The Signal type exposes the following members.
| Name | Description | |
|---|---|---|
| AddAndRemoveExistingDataT |
Creates a new signal by adding data in addition to the data existing on this signal. Existing instances
of the supplied data type will be removed.
| |
| AddData |
Creates a new signal by adding data in addition to the data existing on this signal.
| |
| AddNoiseTemperature |
Creates a new signal by adding noise temperature (such as thermal noise), in kelvin.
| |
| ApplyGain |
Create a new signal by applying a gain to this signal.
The gain is applied to both the signal Power and NoisePower.
| |
| ContainsDataByType(Type) |
Gets a value indicating whether this signal contains data of the specified type.
| |
| ContainsDataByTypeT |
Gets a value indicating whether this signal contains data of the specified type.
| |
| CreateSignal(Double, Double, Double, Double) |
Create a new noiseless signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
| |
| CreateSignal(Double, Double, Double, Double, IEnumerableObject) |
Create a new noiseless signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
| |
| CreateSignal(Double, Double, Double, Double, Double, Double, Double) |
Create a new signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
| |
| CreateSignal(Double, Double, Double, Double, Double, Double, Double, IEnumerableObject) |
Create a new signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
| |
| Equals(Object) |
Indicates whether another object is exactly equal to this instance.
(Overrides ObjectEquals(Object).) | |
| Equals(Signal) |
Indicates whether another instance of this type is exactly equal to this instance.
| |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetDataByType(Type) |
Gets signal data based on the type of data requested.
This data represents optional properties on the signal.
| |
| GetDataByTypeT |
Gets signal data based on the type of data requested.
This data represents optional properties on the signal.
| |
| GetDataList |
Create a copy of the signal data.
The Signal will not reflect changes to the list.
This data represents optional properties on the signal.
| |
| GetHashCode |
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides ObjectGetHashCode.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ModifyBandwidth |
Create a new signal by modifying the bandwidth limits of this signal.
| |
| ModifyFrequency |
Create a new signal by modifying the frequency of this signal.
| |
| ModifyNoiseTemperature(Double) |
Create a new signal by modifying the NoiseTemperature of this signal.
| |
| ModifyNoiseTemperature(Double, Double, Double) |
Create a new signal by modifying the NoiseTemperature of this signal.
| |
| ModifyPower |
Create a new signal by modifying the power of this signal.
| |
| ModifySignalProperties |
Create a new signal by modifying the properties of this signal.
| |
| RemoveDataT |
Creates a new signal by removing all data of the given type existing on this signal.
| |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |