Signal Class |
Namespace: AGI.Foundation.Communications
The Signal type exposes the following members.
Name | Description | |
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![]() | Bandwidth |
Gets the signal bandwidth, in hertz.
This specifies the range of frequencies over which the majority of signal Power is distributed.
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![]() ![]() | BaseSignal |
Gets an instance of a signal with zero power, zero frequency, and infinite bandwidth.
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![]() | Frequency |
Gets the center frequency of the signal, in hertz.
This is usually the frequency which has the greatest power density.
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![]() | LowerBandwidthFrequency |
Gets the lower bandwidth frequency, in hertz.
This specifies the signal's lowest frequency.
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![]() | LowerBandwidthLimit |
Gets the offset from the center Frequency to the lower bandwidth limit, in hertz.
(Usually, this value is negative).
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![]() | LowerNoiseBandwidthFrequency |
Gets the frequency of the lower boundary of the noise bandwidth, in hertz.
This specifies the lowest frequency at which there is significant noise.
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![]() | LowerNoiseBandwidthLimit |
Gets the offset from the center Frequency to the lower limit of the noise bandwidth, in hertz.
(Usually, this value is negative).
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![]() | NoiseBandwidth |
Gets the bandwidth of the signal noise, in hertz.
This specifies the range of frequencies over which there is significant noise.
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![]() | NoisePower |
Gets the power of the noise, in watts, as computed from
the NoiseTemperature based on the NoiseBandwidth.
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![]() | NoiseTemperature |
Gets the equivalent noise temperature, in kelvin.
This represents the contribution of thermal noise and other stochastic processes on the signal.
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![]() | Power |
Gets the total signal power, in watts.
This specifies the total power spread out over the Bandwidth.
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![]() | UpperBandwidthFrequency |
Gets the upper bandwidth frequency, in hertz.
This specifies the signal's highest frequency.
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![]() | UpperBandwidthLimit |
Gets the offset from the center Frequency to the upper bandwidth limit, in hertz.
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![]() | UpperNoiseBandwidthFrequency |
Gets the frequency of the upper boundary of the noise bandwidth, in hertz.
This specifies the highest frequency at which there is significant noise.
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![]() | UpperNoiseBandwidthLimit |
Gets the offset from the center Frequency to the upper limit of the noise bandwidth, in hertz.
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Name | Description | |
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![]() | AddAndRemoveExistingData<T> |
Creates a new signal by adding data in addition to the data existing on this signal. Existing instances
of the supplied data type will be removed.
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![]() | AddData |
Creates a new signal by adding data in addition to the data existing on this signal.
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![]() | AddNoiseTemperature |
Creates a new signal by adding noise temperature (such as thermal noise), in kelvin.
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![]() | ApplyGain |
Create a new signal by applying a gain to this signal.
The gain is applied to both the signal Power and NoisePower.
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![]() | ContainsDataByType(Type) |
Gets a value indicating whether this signal contains data of the specified type.
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![]() | ContainsDataByType<T>() |
Gets a value indicating whether this signal contains data of the specified type.
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![]() ![]() | CreateSignal(Double, Double, Double, Double) |
Create a new noiseless signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
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![]() ![]() | CreateSignal(Double, Double, Double, Double, IEnumerable<Object>) |
Create a new noiseless signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
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![]() ![]() | CreateSignal(Double, Double, Double, Double, Double, Double, Double) |
Create a new signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
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![]() ![]() | CreateSignal(Double, Double, Double, Double, Double, Double, Double, IEnumerable<Object>) |
Create a new signal based on the given properties.
To modify a preexisting signal, use ModifySignalProperties(Double, Double, Double, Double, Double, Double, Double) or similar methods on the preexisting signal instance.
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![]() | Equals(Object) |
Indicates whether another object is exactly equal to this instance.
(Overrides Object.Equals(Object).) |
![]() | Equals(Signal) |
Indicates whether another instance of this type is exactly equal to this instance.
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![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetDataByType(Type) |
Gets signal data based on the type of data requested.
This data represents optional properties on the signal.
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![]() | GetDataByType<T>() |
Gets signal data based on the type of data requested.
This data represents optional properties on the signal.
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![]() | GetDataList |
Create a copy of the signal data.
The Signal will not reflect changes to the list.
This data represents optional properties on the signal.
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![]() | GetHashCode |
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides Object.GetHashCode().) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ModifyBandwidth |
Create a new signal by modifying the bandwidth limits of this signal.
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![]() | ModifyFrequency |
Create a new signal by modifying the frequency of this signal.
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![]() | ModifyNoiseTemperature(Double) |
Create a new signal by modifying the NoiseTemperature of this signal.
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![]() | ModifyNoiseTemperature(Double, Double, Double) |
Create a new signal by modifying the NoiseTemperature of this signal.
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![]() | ModifyPower |
Create a new signal by modifying the power of this signal.
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![]() | ModifySignalProperties |
Create a new signal by modifying the properties of this signal.
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![]() | RemoveData<T> |
Creates a new signal by removing all data of the given type existing on this signal.
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |