VectorApparentDisplacement Constructor |
Name | Description | |
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VectorApparentDisplacement |
Initializes a new instance. The user must set InertialFrame,
InitialPoint, FinalPoint so that the
apparent displacement accounting for light travel time can be modeled.
Optionally, the user must set the VelocityOfMovingFrame in order to model the affect of aberration
on the apparent displacement.
LightTravelTimeConvergenceTolerance is initialized to 5E-5.
Direction is initialized to Receive.
VelocityOfMovingFrame is uninitialized.
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VectorApparentDisplacement(VectorApparentDisplacement, CopyContext) | Initializes a new instance as a copy of an existing instance. | |
VectorApparentDisplacement(Point, Point, ReferenceFrame) |
Initializes a new instance of the VectorApparentDisplacement class which only accounts for light travel time.
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VectorApparentDisplacement(Point, Point, ReferenceFrame, VectorVelocity) |
Initializes a new instance of the VectorApparentDisplacement class which accounts for aberration in addition to light travel time.
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VectorApparentDisplacement(Point, Point, ReferenceFrame, SignalDirection, Double) |
Initializes a new instance of the VectorApparentDisplacement class which only accounts for light travel time.
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VectorApparentDisplacement(Point, Point, ReferenceFrame, SignalDirection, Double, VectorVelocity) |
Initializes a new instance of the VectorApparentDisplacement class which accounts for aberration in addition to light travel time.
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