PrimitiveManagerPrecisionExponent Property |
Note: This API is now obsolete.
Gets or sets the exponent used to compute the maximum precision for primitive
rendering. For example, a value of -3 indicates the maximum precision of 2^-3,
0.125 m along the x, y, or z axis. The worst case precision, taking into
account all axes, is sqrt(3 * (2^-3)^2), 0.2165 m. The default is -2.
Namespace:
AGI.Foundation.Graphics
Assembly:
AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax [ObsoleteAttribute("This property is no longer in use")]
public virtual int PrecisionExponent { get; set; }
<ObsoleteAttribute("This property is no longer in use")>
Public Overridable Property PrecisionExponent As Integer
Get
Set
public:
[ObsoleteAttribute(L"This property is no longer in use")]
virtual property int PrecisionExponent {
int get ();
void set (int value);
}
[<ObsoleteAttribute("This property is no longer in use")>]
abstract PrecisionExponent : int with get, set
[<ObsoleteAttribute("This property is no longer in use")>]
override PrecisionExponent : int with get, set
Property Value
Type:
Int32See Also