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TextureScreenOverlayTexture Property

Gets or sets the texture (image) to be drawn on the overlay. Textures can be obtained from SceneManager.Textures.

Namespace:  AGI.Foundation.Graphics
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.3.420.0 (24.3.420.0)
Syntax
public Texture2D Texture { get; set; }

Property Value

Type: Texture2D
See Also