SurfaceGraphicsTexture Property |
Gets or sets a parameter defining the
Texture2D of the surface over time.
Setting this property causes a
SurfaceMeshPrimitive to be
used to draw the area,
Namespace:
AGI.Foundation.Platforms
Assembly:
AGI.Foundation.Platforms.Graphics (in AGI.Foundation.Platforms.Graphics.dll) Version: 24.2.419.0 (24.2.419.0)
Syntax public GraphicsParameter<Texture2D> Texture { get; set; }
Public Property Texture As GraphicsParameter(Of Texture2D)
Get
Set
public:
property GraphicsParameter<Texture2D^>^ Texture {
GraphicsParameter<Texture2D^>^ get ();
void set (GraphicsParameter<Texture2D^>^ value);
}
member Texture : GraphicsParameter<Texture2D> with get, set
Property Value
Type:
GraphicsParameterTexture2DSee Also