ForwardAndBackwardAnimation Properties |
The ForwardAndBackwardAnimation type exposes the following members.
Name | Description | |
---|---|---|
AnimatingForward |
Gets or sets a value indicating whether or not animation is in the forward direction.
If , animation is going backwards.
(Inherited from ForwardAnimation.) | |
EndCycle |
Gets or sets the end cycle.
| |
EndTime |
Gets or sets the end time of the animation.
| |
IsAnimating |
Gets whether or not animation is playing.
(Inherited from ForwardAnimation.) | |
IsPaused |
Gets whether or not animation is paused.
(Inherited from ForwardAnimation.) | |
IsReset |
Gets whether or not animation has been reset.
(Inherited from ForwardAnimation.) | |
IsStopped |
Gets whether or not animation is stopped.
(Inherited from ForwardAnimation.) | |
MessageLoopType |
Gets or sets the type of message loop, Windows Forms or Windows Presentation Foundation, employed
by the application. By default, this is set to
MessageLoopType.AutoDetect.
(Inherited from ForwardAnimation.) | |
NextTime |
Gets the next animation time.
(Inherited from ForwardAnimation.) | |
RefreshRate |
Gets or sets the rate (fastest or fixed) at which the scene is refreshed during rendering.
(Inherited from ForwardAnimation.) | |
StartCycle |
Gets or sets the start cycle.
| |
StartTime |
Gets or sets the start time of the animation.
| |
State |
Gets or sets the current animation state.
(Inherited from ForwardAnimation.) | |
TargetedFramesPerSecond |
Gets or sets the targeted frames per second if RefreshRate is set to
use TargetedFramesPerSecond.
(Inherited from ForwardAnimation.) | |
Time |
Gets or sets the current animation time.
(Inherited from ForwardAnimation.) |