public final class BoxTriangulator extends Object
SolidPrimitive.
Although, if only the fill is desired for visualization, a
TriangleMeshPrimitive with
RenderBackThenFrontFaces (get) set
to true can be used.  Likewise, if only the outline is desired, a
PolylinePrimitive can be used.| Modifier and Type | Method and Description | 
|---|---|
static SolidTriangulatorResult | 
compute(Cartesian size)
Computes the triangulation for a box of the specified  
size, centered at the origin. | 
public static final SolidTriangulatorResult compute(Cartesian size)
size, centered at the origin.size - The size, in meters, along each axis of the box.SolidTriangulatorResult object representing the triangulation.ArgumentOutOfRangeException - size.x, size.y, and size.z must
all be greater than or equal to 0.