public final class CylinderTriangulator extends Object
SolidPrimitive.
Although, if only the fill is desired for visualization, a
TriangleMeshPrimitive with
RenderBackThenFrontFaces (get) set
to true can be used.  Likewise, if only the outline is desired, a
PolylinePrimitive can be used.| Modifier and Type | Method and Description | 
|---|---|
static SolidTriangulatorResult | 
compute(double length,
       double radius)
Computes the triangulation for a cylinder centered at the origin. 
 | 
static SolidTriangulatorResult | 
compute(double length,
       double bottomRadius,
       double topRadius,
       int slices,
       CylinderFill cylinderFill)
Computes the triangulation for a cylinder centered at the origin. 
 | 
public static final SolidTriangulatorResult compute(double length, double radius)
length - The length, in meters, of the cylinder along the z axis.radius - The radius, in meters, of the cylinder.SolidTriangulatorResult object representing the triangulation.ArgumentOutOfRangeException - length must be greater than or equal to 0.ArgumentOutOfRangeException - radius must be greater than 0.public static final SolidTriangulatorResult compute(double length, double bottomRadius, double topRadius, int slices, CylinderFill cylinderFill)
    
slices determines the detail
of the triangulation.  More slices results
in a precise cylinder but uses more memory.
    
A wide variety of shapes can be created using bottomRadius,
topRadius, and cylinderFill.  A lamp shade
is created when bottomRadius is different than
topRadius.  When one radii is zero, a cone is created.  When
cylinderFill does not include
Wall, one or two
circles aligned to the xy plane are created.
length - The length, in meters, of the cylinder along the z axis.bottomRadius - The radius, in meters, of the cylinder's bottom cap.topRadius - The radius, in meters, of the cylinder's top cap.slices - The number of slices around the z axis.cylinderFill - Flags enumeration indicating what cylinder faces should be filled.  Values can be logically ored together.SolidTriangulatorResult object representing the triangulation.ArgumentOutOfRangeException - length must be greater than or equal to 0.ArgumentOutOfRangeException - bottomRadius and topRadius must be greater than or equal to 0.  Both cannot equal 0.ArgumentOutOfRangeException - slices must be greater than or equal to 3.UnsupportedCaseException - cylinderFill must be a valid enumeration value in
CylinderFill.