public abstract class TerrainOverlay extends GlobeOverlay implements IDisposable
GlobeOverlay
which shows terrain.Modifier | Constructor and Description |
---|---|
protected |
TerrainOverlay() |
Modifier and Type | Method and Description |
---|---|
protected void |
dispose(boolean disposing) |
double |
getAltitudeOffset()
Gets the value from which to offset the terrain height.
|
double |
getAltitudeScale()
Gets the value from which to scale the terrain height.
|
static boolean |
getSupported()
Gets whether the video card supports adding
TerrainOverlay objects. |
void |
setAltitudeOffset(double value)
Sets the value from which to offset the terrain height.
|
void |
setAltitudeScale(double value)
Sets the value from which to scale the terrain height.
|
dispose, getCentralBody, getDisplayCondition, getExtent, getIsValid, getRole, getTag, getUri, setDisplayCondition, setExtent, setTag
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
close, dispose
protected void dispose(boolean disposing)
dispose
in class GlobeOverlay
public double getAltitudeOffset()
public void setAltitudeOffset(double value)
public double getAltitudeScale()
public void setAltitudeScale(double value)
public static final boolean getSupported()
TerrainOverlay
objects. Video cards that support OpenGL 1.2 or higher support TerrainOverlay
objects.