public final class TextureMatrix extends Object implements IDisposable
| Constructor and Description | 
|---|
TextureMatrix()
Initializes a  
TextureMatrix to the identity matrix. | 
TextureMatrix(AffineTransform matrix)
Initializes a  
TextureMatrix from a AffineTransform. | 
TextureMatrix(float m11,
             float m12,
             float m13,
             float m14,
             float m21,
             float m22,
             float m23,
             float m24,
             float m31,
             float m32,
             float m33,
             float m34,
             float m41,
             float m42,
             float m43,
             float m44)
Initializes a  
TextureMatrix. | 
TextureMatrix(Rectangular corner0,
             Rectangular corner1,
             Rectangular corner2,
             Rectangular corner3)
Initializes a  
TextureMatrix from texture corner points. | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting
 unmanaged resources. 
 | 
protected void | 
dispose(boolean disposing)  | 
protected void | 
finalize()
Called by the garbage collector on an object when garbage collection
 determines that there are no more references to the object. 
 | 
float | 
getM11()
Gets the element in the first row, first column. 
 | 
float | 
getM12()
Gets the element in the first row, second column. 
 | 
float | 
getM13()
Gets the element in the first row, third column. 
 | 
float | 
getM14()
Gets the element in the first row, fourth column. 
 | 
float | 
getM21()
Gets the element in the second row, first column. 
 | 
float | 
getM22()
Gets the element in the second row, second column. 
 | 
float | 
getM23()
Gets the element in the second row, third column. 
 | 
float | 
getM24()
Gets the element in the second row, fourth column. 
 | 
float | 
getM31()
Gets the element in the third row, first column. 
 | 
float | 
getM32()
Gets the element in the third row, second column. 
 | 
float | 
getM33()
Gets the element in the third row, third column. 
 | 
float | 
getM34()
Gets the element in the third row, fourth column. 
 | 
float | 
getM41()
Gets the element in the fourth row, first column. 
 | 
float | 
getM42()
Gets the element in the fourth row, second column. 
 | 
float | 
getM43()
Gets the element in the fourth row, third column. 
 | 
float | 
getM44()
Gets the element in the fourth row, fourth column. 
 | 
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitclosepublic TextureMatrix()
TextureMatrix to the identity matrix.public TextureMatrix(float m11,
                     float m12,
                     float m13,
                     float m14,
                     float m21,
                     float m22,
                     float m23,
                     float m24,
                     float m31,
                     float m32,
                     float m33,
                     float m34,
                     float m41,
                     float m42,
                     float m43,
                     float m44)
TextureMatrix. The subscripts define [row][column].m11 - 1,1m12 - 1,2m13 - 1,3m14 - 1,4m21 - 2,1m22 - 2,2m23 - 2,3m24 - 2,4m31 - 3,1m32 - 3,2m33 - 3,3m34 - 3,4m41 - 4,1m42 - 4,2m43 - 4,3m44 - 4,4public TextureMatrix(AffineTransform matrix)
TextureMatrix from a AffineTransform.
The upper left 2x2 matrix defines rotation and scaling. The top two elements of the last column define translation.matrix - matrixpublic TextureMatrix(Rectangular corner0, Rectangular corner1, Rectangular corner2, Rectangular corner3)
TextureMatrix from texture corner points.  Normally, a texture is
mapped such that the lower left corner is texture coordinate (0, 0), the lower right is (1, 0),
the upper right is (1, 1), and the upper left is (0, 1).  This code remaps those corners to
new corners.  For example, remapping the lower left corner to (0.5, 0), the lower right to (1, 0.5),
the upper right to (0.5, 1), and the upper left to (0, 0.5) would rotate the texture 45 degress.corner0 - The new location of the texture's lower left corner.corner1 - The new location of the texture's lower right corner.corner2 - The new location of the texture's upper right corner.corner3 - The new location of the texture's upper left corner.protected void finalize()
                 throws Throwable
java.lang.Objectfinalize method to dispose of
 system resources or to perform other cleanup.
 
 The general contract of finalize is that it is invoked
 if and when the Java™ virtual
 machine has determined that there is no longer any
 means by which this object can be accessed by any thread that has
 not yet died, except as a result of an action taken by the
 finalization of some other object or class which is ready to be
 finalized. The finalize method may take any action, including
 making this object available again to other threads; the usual purpose
 of finalize, however, is to perform cleanup actions before
 the object is irrevocably discarded. For example, the finalize method
 for an object that represents an input/output connection might perform
 explicit I/O transactions to break the connection before the object is
 permanently discarded.
 
 The finalize method of class Object performs no
 special action; it simply returns normally. Subclasses of
 Object may override this definition.
 
 The Java programming language does not guarantee which thread will
 invoke the finalize method for any given object. It is
 guaranteed, however, that the thread that invokes finalize will not
 be holding any user-visible synchronization locks when finalize is
 invoked. If an uncaught exception is thrown by the finalize method,
 the exception is ignored and finalization of that object terminates.
 
 After the finalize method has been invoked for an object, no
 further action is taken until the Java virtual machine has again
 determined that there is no longer any means by which this object can
 be accessed by any thread that has not yet died, including possible
 actions by other objects or classes which are ready to be finalized,
 at which point the object may be discarded.
 
 The finalize method is never invoked more than once by a Java
 virtual machine for any given object.
 
 Any exception thrown by the finalize method causes
 the finalization of this object to be halted, but is otherwise
 ignored.
finalize in class ObjectThrowable - the Exception raised by this methodWeakReference, 
PhantomReferencepublic final void dispose()
IDisposabledispose in interface IDisposableprotected void dispose(boolean disposing)
public final float getM11()
public final float getM12()
public final float getM13()
public final float getM14()
public final float getM21()
public final float getM22()
public final float getM23()
public final float getM24()
public final float getM31()
public final float getM32()
public final float getM33()
public final float getM34()
public final float getM41()
public final float getM42()
public final float getM43()
public final float getM44()