public final class TriangleMeshPrimitiveOptionalParameters extends Object implements IDisposable
TriangleMeshPrimitive. To use optional parameters, create an instance of
TriangleMeshPrimitiveOptionalParameters, then call the desired methods or properties to define the parameters, and finally pass the object to the triangle mesh's
|Constructor and Description|
Initializes default triangle mesh primitive optional parameters.
|Modifier and Type||Method and Description|
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Called by the garbage collector on an object when garbage collection determines that there are no more references to the object.
Defines a collection of colors.
Defines a collection of texture coordinates.
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
The texture coordinates and per vertex colors are initially empty.
protected void finalize() throws Throwable
finalizemethod to dispose of system resources or to perform other cleanup.
The general contract of
finalize is that it is invoked
if and when the Java™ virtual
machine has determined that there is no longer any
means by which this object can be accessed by any thread that has
not yet died, except as a result of an action taken by the
finalization of some other object or class which is ready to be
finalize method may take any action, including
making this object available again to other threads; the usual purpose
finalize, however, is to perform cleanup actions before
the object is irrevocably discarded. For example, the finalize method
for an object that represents an input/output connection might perform
explicit I/O transactions to break the connection before the object is
finalize method of class
Object performs no
special action; it simply returns normally. Subclasses of
Object may override this definition.
The Java programming language does not guarantee which thread will
finalize method for any given object. It is
guaranteed, however, that the thread that invokes finalize will not
be holding any user-visible synchronization locks when finalize is
invoked. If an uncaught exception is thrown by the finalize method,
the exception is ignored and finalization of that object terminates.
finalize method has been invoked for an object, no
further action is taken until the Java virtual machine has again
determined that there is no longer any means by which this object can
be accessed by any thread that has not yet died, including possible
actions by other objects or classes which are ready to be finalized,
at which point the object may be discarded.
finalize method is never invoked more than once by a Java
virtual machine for any given object.
Any exception thrown by the
finalize method causes
the finalization of this object to be halted, but is otherwise
Exceptionraised by this method
public final void dispose()
protected void dispose(boolean disposing)
public final void setTextureCoordinates(Iterable<PointF> textureCoordinates)
textureCoordinates- The texture coordinates for the mesh. There must be one texture coordinate for each position passed to the
public final void setPerVertexColors(Iterable<Color> colors)
colors- The new colors for the point batch. There must be one color for each position passed to the
colors- The colors for each vertex in the mesh. There must be one color for each position passed to the