public class ImpulsiveManeuverSegmentConfiguration extends SegmentConfiguration
ImpulsiveManeuverSegment
. A MultivariableFunctionSolver
may
edit the items accessed from this object without editing the original maneuver.
Segment configurations are mutable objects that store all of the settings that a
SegmentPropagator
needs to run. These settings can be edited by
operator evaluators
. When a
SegmentPropagator
is executed, an updated configuration will be passed into the propagate method,
and it is the responsibility of the
SegmentPropagator.PropagateSegment#PropagateSegment(SegmentListResults,SegmentConfiguration,ITrackCalculationProgress)
method to use the data in the configuration properly.
Modifier | Constructor and Description |
---|---|
|
ImpulsiveManeuverSegmentConfiguration()
Initializes a new instance.
|
|
ImpulsiveManeuverSegmentConfiguration(ImpulsiveManeuverInformation maneuver)
Initializes a new instance.
|
|
ImpulsiveManeuverSegmentConfiguration(ImpulsiveManeuverSegment segment)
Initializes a new instance.
|
protected |
ImpulsiveManeuverSegmentConfiguration(ImpulsiveManeuverSegmentConfiguration existingInstance,
CopyContext context)
Initializes a new instance as a copy of an existing instance.
|
Modifier and Type | Method and Description |
---|---|
Object |
clone(CopyContext context)
Clones this object using the specified context.
|
ImpulsiveManeuverInformation |
getManeuver()
Gets the maneuver information associated with this configuration.
|
void |
setManeuver(ImpulsiveManeuverInformation value)
Sets the maneuver information associated with this configuration.
|
getDefaultInitialState, getIsNonNominalRunDifferent, getNominalRun, setDefaultInitialState, setNominalRun
public ImpulsiveManeuverSegmentConfiguration()
public ImpulsiveManeuverSegmentConfiguration(@Nonnull ImpulsiveManeuverSegment segment)
segment
- The ImpulsiveManeuverSegment
whose
maneuver
will be included in this
configuration.public ImpulsiveManeuverSegmentConfiguration(@Nonnull ImpulsiveManeuverInformation maneuver)
maneuver
- The ImpulsiveManeuverInformation
that will be included in this
configuration.protected ImpulsiveManeuverSegmentConfiguration(@Nonnull ImpulsiveManeuverSegmentConfiguration existingInstance, @Nonnull CopyContext context)
See ICloneWithContext.clone(CopyContext)
for more information about how to implement this constructor
in a derived class.
existingInstance
- The existing instance to copy.context
- A CopyContext
that controls the depth of the copy.ArgumentNullException
- Thrown when existingInstance
or context
is null
.public Object clone(CopyContext context)
This method should be implemented to call a copy constructor on the class of the
object being cloned. The copy constructor should take the CopyContext
as a parameter
in addition to the existing instance to copy. The copy constructor should first call
CopyContext.addObjectMapping(T, T)
to identify the newly constructed instance
as a copy of the existing instance. It should then copy all fields, using
CopyContext.updateReference(T)
to copy any reference fields.
A typical implementation of ICloneWithContext
:
public static class MyClass implements ICloneWithContext {
public MyClass(MyClass existingInstance, CopyContext context) {
context.addObjectMapping(existingInstance, this);
someReference = context.updateReference(existingInstance.someReference);
}
@Override
public final Object clone(CopyContext context) {
return new MyClass(this, context);
}
private Object someReference;
}
In general, all fields that are reference types should be copied with a call to
CopyContext.updateReference(T)
. There are a couple of exceptions:
If one of these exceptions applies, the CopyContext
should be given an opportunity
to update the reference before the reference is copied explicitly. Use
CopyContext.updateReference(T)
to update the reference. If CopyContext.updateReference(T)
returns
the original object, indicating that the context does not have a replacement registered,
then copy the object manually by invoking a Clone method, a copy constructor, or by manually
constructing a new instance and copying the values.
alwaysCopy = context.updateReference(existingInstance.alwaysCopy);
if (existingInstance.alwaysCopy != null && alwaysCopy == existingInstance.alwaysCopy) {
alwaysCopy = (AlwaysCopy) existingInstance.alwaysCopy.clone(context);
}
If you are implementing an evaluator (a class that implements IEvaluator
), the
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
method shares some responsibilities with the
copy context constructor. Code duplication can be avoided by doing the following:
CopyContext.updateReference(T)
. You should still call CopyContext.updateReference(T)
on any references to
non-evaluators.
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
as the last line in the constructor and pass it the
same CopyContext
passed to the constructor.
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
as normal. See the reference documentation for
IEvaluator.updateEvaluatorReferences(agi.foundation.infrastructure.CopyContext)
for more information on implementing that method.
public MyClass(MyClass existingInstance, CopyContext context) {
super(existingInstance, context);
someReference = context.updateReference(existingInstance.someReference);
evaluatorReference = existingInstance.evaluatorReference;
updateEvaluatorReferences(context);
}
@Override
public void updateEvaluatorReferences(CopyContext context) {
evaluatorReference = context.updateReference(evaluatorReference);
}
@Override
public Object clone(CopyContext context) {
return new MyClass(this, context);
}
private Object someReference;
private IEvaluator evaluatorReference;
clone
in interface ICloneWithContext
clone
in class SegmentConfiguration
context
- The context to use to perform the copy.public final ImpulsiveManeuverInformation getManeuver()
public final void setManeuver(ImpulsiveManeuverInformation value)