HelmertTransformationTransform Method (MotionCartesian, Int32) | 
 
            Transforms the motion observed in the A frame to the B frame.
            
 
    Namespace: 
   AGI.Foundation.Coordinates
    Assembly:
   AGI.Foundation.Models (in AGI.Foundation.Models.dll) Version: 25.1.421.0 (25.1.421.0)
Syntaxpublic Motion<Cartesian> Transform(
	Motion<Cartesian> motion,
	int order
)
Public Function Transform ( 
	motion As Motion(Of Cartesian),
	order As Integer
) As Motion(Of Cartesian)
public:
Motion<Cartesian> Transform(
	Motion<Cartesian> motion, 
	int order
)
member Transform : 
        motion : Motion<Cartesian> * 
        order : int -> Motion<Cartesian> 
Parameters
- motion
 - Type: AGI.FoundationMotionCartesian
The motion to transform. - order
 - Type: SystemInt32
The order of highest required derivative.  To retrieve just the position, pass 0 for this value.
            To retrieve the velocity as well, pass 1.  etc. 
Return Value
Type: 
MotionCartesianThe transformed motion.
See Also