Cartesian Structure 
Namespace: AGI.Foundation.Coordinates
The Cartesian type exposes the following members.
Name  Description  

Cartesian(Double) 
Initializes a set of Cartesian coordinates from the first 3 consecutive elements in the provided array.
 
Cartesian(AzimuthElevationRange) 
Initializes a set of Cartesian coordinates from the provided set of
AzimuthElevationRange coordinates.
 
Cartesian(Cylindrical) 
Initializes a set of Cartesian coordinates from the provided set of Cylindrical coordinates.
 
Cartesian(LongitudeLatitudeRadius) 
Initializes a set of Cartesian coordinates from the provided set of LongitudeLatitudeRadius coordinates.
 
Cartesian(Pyramidal) 
Initializes a set of Cartesian coordinates from the provided set of Pyramidal coordinates.
 
Cartesian(Spherical) 
Initializes a set of Cartesian coordinates from the provided set of Spherical coordinates.
 
Cartesian(Double, Int32) 
Initializes a set of Cartesian coordinates from 3 consecutive elements in the provided array.
 
Cartesian(Double, Double, Double) 
Initializes a set of Cartesian coordinates from the provided values.

Name  Description  

HasZeroMagnitude 
Gets a value indicating whether the Magnitude of this instance is zero.
 
IsUndefined 
Gets a value indicating whether or not any of the coordinates for this instance have the value NaN.
 
Item  
Length 
Gets the number of elements in this set of coordinates.
 
Magnitude 
Gets the magnitude of this instance.
 
MagnitudeSquared 
Gets the square of the Magnitude of this instance.
 
MostOrthogonalAxis 
Gets the axis which is most orthogonal to this instance.
 
MostParallelAxis 
Gets the axis which is most parallel to this instance.
 
Undefined 
Gets a set of Cartesian coordinates with values of NaN.
 
X 
Gets the linear coordinate along the positive xaxis.
 
Y 
Gets the linear coordinate along the positive yaxis.
 
Z 
Gets the linear coordinate along the positive zaxis.
 
Zero 
Gets a set of Cartesian coordinates with values of zero.

Name  Description  

Add 
Adds the specified set of Cartesian coordinates to this instance.
 
ConvertMotion 
Converts the motion given in terms of a set of LongitudeLatitudeRadius coordinates to motion
of the corresponding set of Cartesian coordinates.
 
Cross 
Forms the cross product of the specified set of Cartesian coordinates with this instance.
 
Divide 
Divides this instance by a scalar.
 
Dot 
Forms the dot product of the specified set of Cartesian coordinates with this instance.
 
Equals(Object) 
Indicates whether another object is exactly equal to this instance.
(Overrides ValueTypeEquals(Object).)  
Equals(Cartesian) 
Indicates whether another instance of this type is exactly equal to this instance.
 
EqualsEpsilon 
Indicates whether each coordinate value of another instance of this type
is within the required tolerance of the corresponding coordinate value of this instance.
 
GetHashCode 
Returns a hash code for this instance, which is suitable for use in hashing algorithms and data structures like a hash table.
(Overrides ValueTypeGetHashCode.)  
GetType  Gets the Type of the current instance. (Inherited from Object.)  
Invert 
Inverts this instance.
 
Multiply(Double) 
Multiplies this instance by a scalar.
 
Multiply(Matrix3By3) 
Multiplies this instance (treated as a row vector) by a Matrix3By3.
 
Normalize 
Forms a set of UnitCartesian coordinates from this instance.
 
Normalize(Double) 
Forms a set of UnitCartesian coordinates from this instance
and returns the Magnitude of the original instance in the provided parameter.
 
Rotate(ElementaryRotation) 
Produces a set of Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided ElementaryRotation rotation.
This type of rotation is sometimes referred to as an "alias rotation".
 
Rotate(Matrix3By3) 
Produces a set of Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided Matrix3By3 rotation.
This type of rotation is sometimes referred to as an "alias rotation".
 
Rotate(UnitQuaternion) 
Produces a set of Cartesian coordinates representing this instance which results from rotating
the original axes used to represent this instance by the provided UnitQuaternion rotation.
This type of rotation is sometimes referred to as an "alias rotation".
 
Subtract 
Subtracts the specified set of Cartesian coordinates from this instance.
 
ToString 
Returns the string representation of the value of this instance.
(Overrides ValueTypeToString.) 
Name  Description  

Addition 
Adds a specified set of Cartesian coordinates to another specified set of Cartesian coordinates.
 
Division 
Divides a specified set of Cartesian coordinates by a scalar.
 
Equality 
Returns if the two instances are exactly equal.
 
(UnitCartesian to Cartesian) 
Converts a set of UnitCartesian coordinates to a set of Cartesian coordinates.
 
Inequality 
Returns if the two instances are not exactly equal.
 
Multiply(Double, Cartesian) 
Multiplies a scalar by a specified set of set of Cartesian coordinates.
 
Multiply(Cartesian, Matrix3By3) 
Multiplies a specified set of Cartesian coordinates by a Matrix3By3.
 
Multiply(Cartesian, Double) 
Multiplies a specified set of Cartesian coordinates by a scalar.
 
Subtraction 
Subtracts a specified set of Cartesian coordinates from another specified set of Cartesian coordinates.
 
UnaryNegation 
Negates the specified set of Cartesian coordinates, yielding a new set of Cartesian coordinates.
