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RotationalTransformation.Transform Method

Transforms the vector observed in the A axes to the B axes.

Namespace:  AGI.Foundation.Coordinates
Assembly:  AGI.Foundation.Core (in AGI.Foundation.Core.dll) Version: 25.1.421.0 (25.1.421.0)
Syntax
public static Motion<Cartesian> Transform(
	Motion<UnitQuaternion, Cartesian> rotationalTransformation,
	Motion<Cartesian> motion,
	int order
)

Parameters

rotationalTransformation
Type: AGI.Foundation.Motion<UnitQuaternion, Cartesian>
The transformation from the A axes to the B axes.
motion
Type: AGI.Foundation.Motion<Cartesian>
The vector motion to transform.
order
Type: System.Int32
The order of highest required derivative. To retrieve just the vector, pass 0 for this value. To retrieve the vector and its derivative, pass 1. etc.

Return Value

Type: Motion<Cartesian>
The vector transformed by the rotational transformation.
See Also