| CameraViewOffset Method (Axes, Point, Cartesian, UnitCartesian) | 
 
Sets the camera's reference point - the point the camera is looking at.  The camera's position is the reference point translated by the offset.
 
    Namespace: 
   AGI.Foundation.Graphics
    Assembly:
   AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 25.1.421.0 (25.1.421.0)
 Syntax
Syntaxpublic void ViewOffset(
	Axes axes,
	Point referencePoint,
	Cartesian offset,
	UnitCartesian upAxis
)
Public Sub ViewOffset ( 
	axes As Axes,
	referencePoint As Point,
	offset As Cartesian,
	upAxis As UnitCartesian
)
public:
void ViewOffset(
	Axes^ axes, 
	Point^ referencePoint, 
	Cartesian offset, 
	UnitCartesian upAxis
)
member ViewOffset : 
        axes : Axes * 
        referencePoint : Point * 
        offset : Cartesian * 
        upAxis : UnitCartesian -> unit 
Parameters
- axes
- Type: AGI.Foundation.GeometryAxes
 The Axes of rotation. Axes will be set to this.
- referencePoint
- Type: AGI.Foundation.GeometryPoint
 The Point that will be evaluated at the animation time to get ReferencePoint.
- offset
- Type: AGI.Foundation.CoordinatesCartesian
 The offset of the camera position relative to the referencePoint.
- upAxis
- Type: AGI.Foundation.CoordinatesUnitCartesian
 The up direction in axes.
 See Also
See Also