LandingProcedure Constructor (Cartographic, Double, Double, ProfileDynamics, Double, Double, Double, Double, Double) |
Create a landing procedure based on the given parameters with respect to the surface of the
Earth. If
MeanSeaLevel
is available on the definition of Earth in the
CalculationContext,
the specified heights will be with respect to sea level.
Namespace:
AGI.Foundation.RouteDesign
Assembly:
AGI.Foundation.RouteDesign (in AGI.Foundation.RouteDesign.dll) Version: 24.3.420.0 (24.3.420.0)
Syntaxpublic LandingProcedure(
Cartographic runwayStartPosition,
double runwayHeading,
double rollDistance,
ProfileDynamics profileDynamics,
double initialHeightAboveRunway,
double finalHeightAboveRunway,
double speedOnApproach,
double finalSpeed,
double turningRadius
)
Public Sub New (
runwayStartPosition As Cartographic,
runwayHeading As Double,
rollDistance As Double,
profileDynamics As ProfileDynamics,
initialHeightAboveRunway As Double,
finalHeightAboveRunway As Double,
speedOnApproach As Double,
finalSpeed As Double,
turningRadius As Double
)
public:
LandingProcedure(
Cartographic runwayStartPosition,
double runwayHeading,
double rollDistance,
ProfileDynamics^ profileDynamics,
double initialHeightAboveRunway,
double finalHeightAboveRunway,
double speedOnApproach,
double finalSpeed,
double turningRadius
)
new :
runwayStartPosition : Cartographic *
runwayHeading : float *
rollDistance : float *
profileDynamics : ProfileDynamics *
initialHeightAboveRunway : float *
finalHeightAboveRunway : float *
speedOnApproach : float *
finalSpeed : float *
turningRadius : float -> LandingProcedure
Parameters
- runwayStartPosition
- Type: AGI.Foundation.Coordinates.Cartographic
The start position of the runway, including the height above the runway at which to end, in meters. - runwayHeading
- Type: System.Double
The heading of the runway with respect to north, in radians. - rollDistance
- Type: System.Double
The distance along the runway that the platform needs to reach the final speed, in meters. - profileDynamics
- Type: AGI.Foundation.RouteDesign.ProfileDynamics
The platform dynamics specifying the push over and pitch up accelerations as well as the
glide angle based on the vertical ascent and horizontal approach speed. - initialHeightAboveRunway
- Type: System.Double
The height above the runway at which the platform approaches the landing, in meters.
This represents the height of the center of mass (or center of a 3D model) with respect to the terrain and runway
offset specified by the height of the runwayStartPosition. - finalHeightAboveRunway
- Type: System.Double
The final constant offset above the runway, in meters. This represents the height
of the center of mass (or center of a 3D model) with respect to the terrain and runway offset specified by
the height of the runwayStartPosition. - speedOnApproach
- Type: System.Double
The initial speed of the platform as it approaches to land, in meters per second. - finalSpeed
- Type: System.Double
The speed at the end of the rollDistance at which the platform takes off,
in meters per second. - turningRadius
- Type: System.Double
The horizontal radius at which to turn toward the next procedure, in meters.
See Also