| ImpulsiveManeuverInformation Constructor (String, Cartesian, Axes) | 
  
    Namespace: 
   AGI.Foundation.SegmentPropagation
    Assembly:
   AGI.Foundation.SegmentPropagation (in AGI.Foundation.SegmentPropagation.dll) Version: 25.1.421.0 (25.1.421.0)
 Syntax
Syntaxpublic ImpulsiveManeuverInformation(
	string propagationElementIdentification,
	Cartesian deltaV,
	Axes orientationAxes
)
Public Sub New ( 
	propagationElementIdentification As String,
	deltaV As Cartesian,
	orientationAxes As Axes
)
public:
ImpulsiveManeuverInformation(
	String^ propagationElementIdentification, 
	Cartesian deltaV, 
	Axes^ orientationAxes
)
new : 
        propagationElementIdentification : string * 
        deltaV : Cartesian * 
        orientationAxes : Axes -> ImpulsiveManeuverInformationParameters
- propagationElementIdentification
- Type: SystemString
 The element that will get the delta-V applied to it.
- deltaV
- Type: AGI.Foundation.CoordinatesCartesian
 The change in velocity that propagationElementIdentification 
            will experience when propagated.
- orientationAxes
- Type: AGI.Foundation.GeometryAxes
 The Axes defining the orientation of the engine being fired.  If your 
            Axes depends on the point being propagated, use the PropagationPoint property in your axes.
 See Also
See Also