RealTimeSimulationAnimation Methods | 
The RealTimeSimulationAnimation type exposes the following members.
| Name | Description | |
|---|---|---|
| Dispose | (Inherited from MinimalForwardAnimation.) | |
| Equals | Determines whether the specified object is equal to the current object.  (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function.   (Inherited from Object.) | |
| GetType | Gets the Type of the current instance.  (Inherited from Object.) | |
| NextFrame | 
Advances to the next frame. This method is called automatically during
rendering, and should not be called directly.
  (Inherited from ForwardAndBackwardAnimation.) | |
| Pause | 
Pauses animation.
  (Inherited from ForwardAnimation.) | |
| PlayBackward | 
Starts animation backward.
  (Inherited from ForwardAndBackwardAnimation.) | |
| PlayForward | 
Starts animation forward.
  (Inherited from ForwardAnimation.) | |
| Reset | 
Resets animation to the start time.
  (Inherited from ForwardAnimation.) | |
| StepBackward | 
Steps animation backward.
  (Inherited from ForwardAndBackwardAnimation.) | |
| StepForward | 
Steps animation forward.
  (Inherited from ForwardAnimation.) | |
| ToString | Returns a string that represents the current object.  (Inherited from Object.) |