| SurfaceMeshPrimitive Methods | 
The SurfaceMeshPrimitive type exposes the following members.
 Methods
Methods| Name | Description | |
|---|---|---|
|  | Dispose | (Inherited from Primitive.) | 
|  | Equals | Determines whether the specified object is equal to the current object.(Inherited from Object.) | 
|  | GetHashCode | Serves as the default hash function. (Inherited from Object.) | 
|  | GetType | Gets the Type of the current instance.(Inherited from Object.) | 
|  | Set | 
Defines the surface mesh using the specified surfaceTriangulator.
The mesh is rendered in the primitive's ReferenceFrame.
 | 
|  | SetWithoutTexturing | 
Defines the surface mesh using the specified surfaceTriangulator.
The mesh is rendered in the primitive's ReferenceFrame.
 | 
|   | Supported | 
Determines whether or not the video card supports the surface mesh primitive.
This is equivalent to calling
Supported(SurfaceMeshRenderingMethod)
with Automatic.
 | 
|   | Supported(SurfaceMeshRenderingMethod) | 
Determines whether or not the video card supports the surface mesh primitive
with the given renderingMethod.
 | 
|  | ToString | Returns a string that represents the current object.(Inherited from Object.) | 
 See Also
See Also