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SurfaceMeshPrimitive Methods

The SurfaceMeshPrimitive type exposes the following members.

Methods
  NameDescription
Public methodDispose (Inherited from Primitive.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodSet
Defines the surface mesh using the specified surfaceTriangulator. The mesh is rendered in the primitive's ReferenceFrame.
Public methodSetWithoutTexturing
Defines the surface mesh using the specified surfaceTriangulator. The mesh is rendered in the primitive's ReferenceFrame.
Public methodStatic memberSupported
Determines whether or not the video card supports the surface mesh primitive. This is equivalent to calling Supported(SurfaceMeshRenderingMethod) with Automatic.
Public methodStatic memberSupported(SurfaceMeshRenderingMethod)
Determines whether or not the video card supports the surface mesh primitive with the given renderingMethod.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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