TriangleMeshPrimitive.Set Method |
Name | Description | |
---|---|---|
![]() | Set(TriangulatorResult) |
Defines the triangle mesh using the specified triangulator.
The mesh is rendered in the primitive's ReferenceFrame.
|
![]() | Set(IEnumerable<Cartesian>, IEnumerable<Cartesian>, IEnumerable<Int32>) |
Defines the triangle mesh using an indexed triangle list specified by
positions, normals, and
indices. The mesh is rendered in the
primitive's ReferenceFrame.
|
![]() | Set(IEnumerable<Cartesian>, IEnumerable<Cartesian>, IEnumerable<Int32>, TriangleMeshPrimitiveOptionalParameters) |
Defines the triangle mesh using an indexed triangle list specified by
positions, normals,
indices, and optionalParameters.
The mesh is rendered in the primitive's
ReferenceFrame.
|