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SceneGlobeOverlaySettingsTerrainMeshPixelError Property

Gets or sets the pixel error for terrain meshes. This is the number of pixels that the rendered terrain is different from the actual terrain data. The default is 2.0 pixels.

Namespace:  AGI.Foundation.Graphics.Advanced
Assembly:  AGI.Foundation.Graphics (in AGI.Foundation.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public double TerrainMeshPixelError { get; set; }

Property Value

Type: Double
See Also