| SurfaceGraphicsTexture Property  | 
 
            Gets or sets a parameter defining the 
Texture2D of the surface over time.
            Setting this property causes a 
SurfaceMeshPrimitive to be
            used to draw the area,
            
 
    Namespace: 
   AGI.Foundation.Platforms
    Assembly:
   AGI.Foundation.Platforms.Graphics (in AGI.Foundation.Platforms.Graphics.dll) Version: 25.1.421.0 (25.1.421.0)
 Syntax
Syntaxpublic GraphicsParameter<Texture2D> Texture { get; set; }Public Property Texture As GraphicsParameter(Of Texture2D)
	Get
	Set
public:
property GraphicsParameter<Texture2D^>^ Texture {
	GraphicsParameter<Texture2D^>^ get ();
	void set (GraphicsParameter<Texture2D^>^ value);
}member Texture : GraphicsParameter<Texture2D> with get, set
Property Value
Type: 
GraphicsParameterTexture2D See Also
See Also