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SurfaceGraphicsTexture Property

Gets or sets a parameter defining the Texture2D of the surface over time. Setting this property causes a SurfaceMeshPrimitive to be used to draw the area,

Namespace:  AGI.Foundation.Platforms
Assembly:  AGI.Foundation.Platforms.Graphics (in AGI.Foundation.Platforms.Graphics.dll) Version: 24.1.418.0 (24.1.418.0)
Syntax
public GraphicsParameter<Texture2D> Texture { get; set; }

Property Value

Type: GraphicsParameterTexture2D
See Also