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SolidTriangulatorResult Properties

The SolidTriangulatorResult type exposes the following members.

Public propertyBoundingSphere
Gets the bounding sphere that encompasses the mesh.
(Overrides TriangulatorResultBoundingSphere.)
Public propertyClosed
Gets whether the solid is closed. For example, a box with six faces is closed. If one face is removed, the box is open.
Public propertyIndices
Gets indices into Positions and Normals. Every 3 indices represent 1 triangle.
(Overrides TriangulatorResultIndices.)
Public propertyNormals
Gets the normals of the mesh. Every position in Positions has corresponding normal. Normals are commonly used for lighting.
(Overrides TriangulatorResultNormals.)
Public propertyOutlineIndices
Gets indices into Positions that define the positions outlining the solid.
Public propertyOutlinePolylineType
Public propertyOutlinePositions
Gets the positions outlining the solid.
Public propertyPositions
Gets the positions of the mesh.
(Overrides TriangulatorResultPositions.)
Public propertyTriangleWindingOrder
Gets the orientation of front-facing triangles in the mesh.
(Overrides TriangulatorResultTriangleWindingOrder.)
See Also