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SolidTriangulatorResult Properties

The SolidTriangulatorResult type exposes the following members.

Properties
  NameDescription
Public propertyBoundingSphere
Gets the bounding sphere that encompasses the mesh.
(Overrides TriangulatorResult.BoundingSphere.)
Public propertyClosed
Gets whether the solid is closed. For example, a box with six faces is closed. If one face is removed, the box is open.
Public propertyIndices
Gets indices into Positions and Normals. Every 3 indices represent 1 triangle.
(Overrides TriangulatorResult.Indices.)
Public propertyNormals
Gets the normals of the mesh. Every position in Positions has corresponding normal. Normals are commonly used for lighting.
(Overrides TriangulatorResult.Normals.)
Public propertyOutlineIndices
Gets indices into Positions that define the positions outlining the solid.
Public propertyOutlinePolylineType
Public propertyOutlinePositions
Gets the positions outlining the solid.
Public propertyPositions
Gets the positions of the mesh.
(Overrides TriangulatorResult.Positions.)
Public propertyTriangleWindingOrder
Gets the orientation of front-facing triangles in the mesh.
(Overrides TriangulatorResult.TriangleWindingOrder.)
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