SolidTriangulatorResult Class |
Namespace: AGI.Foundation.Geometry.Discrete
The SolidTriangulatorResult type exposes the following members.
| Name | Description | |
|---|---|---|
| BoundingSphere |
Gets the bounding sphere that encompasses the mesh.
(Overrides TriangulatorResultBoundingSphere.) | |
| Closed |
Gets whether the solid is closed. For example, a box with six faces is closed. If one
face is removed, the box is open.
| |
| Indices | (Overrides TriangulatorResultIndices.) | |
| Normals |
Gets the normals of the mesh. Every position in Positions has
corresponding normal. Normals are commonly used for lighting.
(Overrides TriangulatorResultNormals.) | |
| OutlineIndices |
Gets indices into Positions that define the positions outlining the solid.
| |
| OutlinePolylineType | ||
| OutlinePositions |
Gets the positions outlining the solid.
| |
| Positions |
Gets the positions of the mesh.
(Overrides TriangulatorResultPositions.) | |
| TriangleWindingOrder |
Gets the orientation of front-facing triangles in the mesh.
(Overrides TriangulatorResultTriangleWindingOrder.) |
| Name | Description | |
|---|---|---|
| Dispose | (Inherited from TriangulatorResult.) | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |