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TriangulatorResult Properties

The TriangulatorResult type exposes the following members.

Public propertyBoundingSphere
Gets the bounding sphere that encompasses the mesh.
Public propertyIndices
Gets indices into Positions and Normals. Every 3 indices represent 1 triangle.
Public propertyNormals
Gets the normals of the mesh. Every position in Positions has corresponding normal. Normals are commonly used for lighting.
Public propertyPositions
Gets the positions of the mesh.
Public propertyTriangleWindingOrder
Gets the orientation of front-facing triangles in the mesh.
See Also