TriangulatorResult Class |
Namespace: AGI.Foundation.Geometry.Discrete
The TriangulatorResult type exposes the following members.
| Name | Description | |
|---|---|---|
| BoundingSphere |
Gets the bounding sphere that encompasses the mesh.
| |
| Indices | ||
| Normals |
Gets the normals of the mesh. Every position in Positions has
corresponding normal. Normals are commonly used for lighting.
| |
| Positions |
Gets the positions of the mesh.
| |
| TriangleWindingOrder |
Gets the orientation of front-facing triangles in the mesh.
|
| Name | Description | |
|---|---|---|
| Dispose | ||
| Dispose(Boolean) | ||
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |