The LandingProcedure type exposes the following members.
Gets or sets the angle of the glide slope for the landing, in radians. This overrides the value for the descent velocity in the Dynamics.
Gets or sets the platform dynamics that define the pitch up and push over accelerations to use for the landing descent.
Gets or sets the final target speed at which the platform travels after rolling to a stop at the end of the landing, in meters per second.
Gets a value indicating whether this object is frozen. A frozen object cannot be modified and an ObjectFrozenException will be thrown if an attempt is made to do so.(Inherited from DefinitionalObject.)
Gets or sets the distance along the runway it takes to go from the landing speed to the final speed, in meters.
Gets or sets the heading of the runway with respect to north, in radians.
Gets or sets the terrain reference surface to use to define the heights and the surface of the runway.
Gets or sets the geodetic starting point of the runway.
Gets or sets the target speed at which to approach the landing maneuver, in meters per second.
Gets or sets the final turning radius at which to turn toward the next procedure after landing, in meters. By default, this is one meter.
Gets or sets the horizontal turning radius at which to turn when approaching the glide plane for landing, in meters.