public enum SurfaceMeshRenderingMethod extends Enum<SurfaceMeshRenderingMethod> implements Enumeration
Automatic
.Enum Constant and Description |
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AUTOMATIC
Render the surface mesh using an automatically selected method based on
the capabilities of the video card.
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GEOMETRY_SHADER
Render the surface mesh using a geometry shader.
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VERTEX_SHADER
Render the surface mesh using a vertex shader.
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Modifier and Type | Method and Description |
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static SurfaceMeshRenderingMethod |
getDefault()
Get the enum constant that is considered to be the default.
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static SurfaceMeshRenderingMethod |
getFromValue(int value)
Get the enum constant that is associated with the given numeric value.
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int |
getValue()
Get the numeric value associated with this enum constant.
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static SurfaceMeshRenderingMethod |
valueOf(String name)
Returns the enum constant of this type with the specified name.
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static SurfaceMeshRenderingMethod[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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public static final SurfaceMeshRenderingMethod GEOMETRY_SHADER
public static final SurfaceMeshRenderingMethod VERTEX_SHADER
Render the surface mesh using a vertex shader. Requires OpenGL 2.0 or 1.5 with the following extensions:
public static final SurfaceMeshRenderingMethod AUTOMATIC
public static SurfaceMeshRenderingMethod[] values()
for (SurfaceMeshRenderingMethod c : SurfaceMeshRenderingMethod.values()) System.out.println(c);
public static SurfaceMeshRenderingMethod valueOf(String name)
name
- the name of the enum constant to be returned.IllegalArgumentException
- if this enum type has no constant with the specified nameNullPointerException
- if the argument is nullpublic int getValue()
getValue
in interface Enumeration
@Nonnull public static SurfaceMeshRenderingMethod getFromValue(int value)
value
- a numeric value.@Nonnull public static SurfaceMeshRenderingMethod getDefault()