Package | Description |
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agi.foundation.graphics |
Provides commonly used and instantiated graphics types related to 3D scene management, terrain and imagery, and more.
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agi.foundation.graphics.renderer |
Defines types that interface to the GPU that are independent of the underlying graphics API, such as OpenGL.
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Modifier and Type | Method and Description |
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RendererShadeModel |
TriangleMeshPrimitive.getShadeModel()
Gets the shading model for the mesh.
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Modifier and Type | Method and Description |
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void |
TriangleMeshPrimitive.setShadeModel(RendererShadeModel shadeModel)
Sets the shading model for the mesh.
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Modifier and Type | Method and Description |
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static RendererShadeModel |
RendererShadeModel.getDefault()
Get the enum constant that is considered to be the default.
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static RendererShadeModel |
RendererShadeModel.getFromValue(int value)
Get the enum constant that is associated with the given numeric value.
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static RendererShadeModel |
RendererShadeModel.valueOf(String name)
Returns the enum constant of this type with the specified name.
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static RendererShadeModel[] |
RendererShadeModel.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
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