See: Description
| Class | Description |
|---|---|
| Texture2D | |
| TextureFilter2D |
Represents filtering for a texture
|
| TextureTemplate2D |
Template object containing attributes required to create a 2D texture.
|
| Enum | Description |
|---|---|
| CullFace |
Identifies whether front- and/or back-facing triangles are culled.
|
| InternalTextureFormat |
The format of individual texels in a texture.
|
| MagnificationFilter |
The filter used when the pixel being textured maps to an area less than
or equal to one texel.
|
| MinificationFilter |
The filter used when the pixel being textured maps to an area greater than one texel.
|
| RendererShadeModel |
Identifies which shade model to use.
|
| TextureWrap |
Determine how to handle textures coordinates that fall outside of the range
[0, 1]. |