VO ModelDetail
Assign a level of detail to a model
Syntax
VO <ObjectPath> ModelDetail {On | Off | Set} [{LevelOption} <value>]...
Related commands
Description
The VO ModelDetail command enables you to set the level of detail used when drawing a model in the 3D window. As an aid for improving the performance of 3D Graphics, you can choose to enable detail thresholds to manage viewing for an object. Using these thresholds, the viewer sees either more or less detailed models and graphics in the 3D window, depending on the distance of the object from the viewer. The threshold distances, or {LevelOptions}, specify when to switch between levels.
Syntax Element | Description |
---|---|
{On | Off | Set} | For On, you can specify at least one {LevelOption} <Value>. If you don't specify a {LevelOption} <Value> the parameters set previously are used or the default values are used.
For Set, you must specify at least one {LevelOption} <Value>. If you don't specify a {LevelOption} <value> Connect will return a NACK. |
{LevelOption} <Value> | LevelOptions are:
All
ModelLabel
MarkerLabel
Marker
Point
You can specify one or more LevelOptions. If you are setting multiple values, you must set the values in the order specified above. Each LevelOption relies on the next to validate the <value> for that level, in the order specified. Enter the upper limit thresholds (or Maximum Viewing Distance) for each level. <values> are specified in Connect distance units.
The value set for any LevelOption must be greater than the value of the level after it. If you set a <Value> that is lower than the <Value> entered for the LevelOption after than the current one, Connect will return a NACK. |
Examples
To assign threshold viewing levels for the Hubble model:
To assign threshold viewing levels for the Facility1 model:
Return message
Group membership
This command belongs to the following group(s):
Version
6.1.2