Renders filled solid objects and their
outlines. Example solids include boxes and ellipsoids. Various
effects are supported, such as displaying the solid's silhouette,
and hidding the outline of the backside of the solid. In cases
where you just want to visualize a solid's fill or outline, a
Triangle
Mesh Primitive or Polyline
Primitive can be used for reduced overhead.
Implemented Interface |
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IAgStkGraphicsPrimitive |
IAgStkGraphicsSolidPrimitive |