Primitives represent objects rendered in the
3D scene.
AutomaticallyComputeBoundingSphere |
Gets or sets if the primitive's Bounding Sphere is automatically computed. |
BoundingSphere |
Gets or sets the bounding sphere that encompasses the primitive. The center is defined in the primitive's Reference Frame. |
Color |
Gets or sets the primitive's color. |
Display |
Gets or sets if the
primitive should be rendered. Both this and
Display
Condition must evaluate to true for the primitive
to be rendered. |
DisplayCondition |
Gets or sets the display
condition that determines if the primitive should be rendered. Both this and
Display
must evaluate to true for the primitive to be
rendered. |
ReferenceFrame |
Gets or sets the reference frame this primitive is defined and rendered in. |
Tag |
Gets or sets custom value associated with this primitive. |
Translucency |
Gets or sets the
primitive's translucency. Translucency is between
0 and 1, where 0 is opaque
and 1 is transparent. |


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