Sets the camera's reference point - the point
the camera is looking at. The camera's position is the reference
point translated by the direction vector.
[Visual Basic .NET] |
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Public Sub ViewOffsetDirection( _
ByVal Axes As IAgCrdnAxes, _
ByVal ReferencePoint As IAgCrdnPoint, _
ByVal Direction As IAgCrdnVector _
)
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[C#] |
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public void ViewOffsetDirection(
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[Managed C++] |
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public: void ViewOffsetDirection(
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[Java] |
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public viewOffsetDirection(
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[Unmanaged C++] |
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public: HRESULT ViewOffsetDirection(
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- Axes
- The Axes of rotation. Axes will be set to this.
- ReferencePoint
- The Point that will be evaluated at the animation time to get Reference Point.
- Direction
- The Vector that will be evaluated at the animation time to get the direction to offset the camera position. This will be equivalent to the negative of Direction.