Adds a primitive to the manager. Primitives
must be added to the manager to be rendered.
[Visual Basic .NET] |
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Public Sub Add( _
ByVal Primitive As IAgStkGraphicsPrimitive _
)
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[C#] |
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public void Add(
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[Managed C++] |
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public: void Add(
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[Java] |
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public add(
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[Unmanaged C++] |
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public: HRESULT Add(
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- Primitive
- The primitive to add to the manager.
When a primitive is added to the manager, the scene is not automatically re-rendered, so the primitive doesn't immediately show up. The scene can be rendered explicitly using SceneManager.Render or Scene.Render. For best performance, add several primitives to the manager before re-rendering.
When a primitive is added to the manager, it appears in all scenes by default. To limit the number of scenes, assign a Scene Display Condition to the primitive's Display Condition.