Description
The static
SceneManager
class provides global properties and functionality that apply to
all
Scenes and thus
affect the rendering of every globe control. It also provides a
Textures property for creating new Texture 2D, and controls the
Time of all
Scenes within an
application. The Animation property and Set Time method can be used
to control Time. The
Primitives and
Screen Overlays properties allow you to add
Primitives and
ScreenOverlays
to all
Scenes. To render
these objects in specific scenes, see the
SceneDisplayCondition
class. To render all
Scenes within an
application, call the
Render method.
Object Model
Public Methods
Public Properties
See Also