Triangulates an extent on a central body into
a triangle mesh and a surrounding boundary. The mesh is commonly
visualized with the Triangle
Mesh Primitive or Surface
Mesh Primitive. The boundary is commonly visualized with the
Polyline
Primitive.
Compute | Computes a triangulation on the specified centralBody for the specified extent. |
ComputeSimple | Computes a triangulation on
the specified centralBody for the specified extent. This is
equivalent to calling
Compute with an altitude of 0 and a
granularity of 1 degree. |