Rename an object
Rename <ObjectPath> <NewName>
The Rename command changes the name of an object to the name specified by <NewName>. You must save the object after renaming it to save the object's properties and attributes.
To change the name of the current scenario to TutorTest:
Rename * TutorTest
To change the name of Satellite1 to Shuttle:
Rename */Satellite/Satellite1 Shuttle
If activated, Connect returns an acknowledgement message.
This command belongs to the following group(s):
4.0
STK Programming Interface 11.0.1