MTO

The following commands apply to the MTO object.

Command Format Description Version
CentralBody_R CentralBody_R <ApplicationPath> <ObjectPath> Returns the name of the central body of any object 10.0.2
Copy Copy <ApplicationPath> <CopyFromObjectPath> [{CopyOption}] Copy and paste an object. 8.0
DefaultTrack DefaultTrack <MTOObjectPath> {TrackOption} Define default options of new tracks for a Multi-Track Object (MTO). 6.1
DefaultTrack2d DefaultTrack2d <MTOObjectPath> {TrackOptions} Defines default 2D Graphics of new tracks for a Multi-Track Object (MTO). 10.1
DefaultTrack3d DefaultTrack3d <MTOObjectPath> {TrackOptions} Defines default 3D Graphics of new tracks for a Multi-Track Object (MTO). 10.1
FieldOfView_RM FieldOfView_RM <MTOObjectPath> Object <SensorObjPath> {FOVOptions} Compute field of view to an identified number of MTO tracks from a Sensor. 10
Graphics (MTO) Graphics <MTOObjectPath> {GfxOptions} Defines the global 2D Graphics attributes for a Multi-Track Object (MTO). 6.1
Load Load <ApplicationPath> {<ClassPath> | VDF} "<FilePath>" Open an existing scenario or insert an object into the current scenario 8.0
New New <ApplicationPath> <ClassPath> <NewObjectName> {NewOptions} Create a new scenario or add a new object to the current scenario 8.1
Position_RM Position_RM <MTOObjectPath> {PosOptions} Compute position of MTO tracks at time. 10
Range_RM Range_RM <MTOObjectPath> Object <ObjectPath> {RangeOptions} Compute range to an identified number of MTO tracks from an STK Object. 10
Rename Rename <ObjectPath> <NewName> Rename an object 4.0
Save Save <ApplicationPath> <ObjectPath> ["<SaveInDirectory>"] Save a scenario or object within a scenario 4.0
SaveAs SaveAs <ApplicationPath> <ObjectPath> "<FilePath>" Save a scenario or object within a scenario with a different name 4.2
SetAsDefault SetAsDefault <ApplicationPath> [<ObjectPath>] Save the indicated object as the default 4.2
Track Track <MTOObjectPath> {TrackOption} Define a track in a Multi-Track Object (MTO). 10.1
Track2d Track2d <MTOObjectPath> {TrackOption} Defines 2D Graphics of tracks for a Multi-Track Object (MTO). 10.1
Track3d Track3d <MTOObjectPath> {TrackOption} Defines 3D Graphics of tracks for a Multi-Track Object (MTO). 10.1
Unload Unload <ApplicationPath> <ObjectPath> [RemAssignedObjs] Remove an object or scenario 4.0
VO MTOAttributes VO <MTOObjectPath> MTOAttributes {VOOptions} Defines global 3D Graphics attributes for a Multi-Track Object (MTO). 7.0
VO_R GetTracks VO_R <MTOObjectPath> GetTracks [ModelExists {On | Off}] [ModelShowing {On | Off}] Reports information about track models for a Multi-Track Object (MTO). 6.1
Visibility_RM Visibility_RM <MTOObjectPath> Object <ObjectPath> {VisOptions} Compute visibility to an identified number of MTO tracks from an STK Object. 10

STK Programming Interface 11.0.1