Return the current terrain and imagery in a 3D window
VO_RM <ScenarioPath> TerrainAndImagery [Visibility] [WindowID <WinNumber>]
The VO_RM TerrainAndImagery command allows you to obtain information about terrain and imagery in a 3D window.
All VO_RM TerrainAndImagery commands can optionally include the WindowID <WinNumber> parameter. If not included, the command will be applied to the first 3D Window.
This command will return a list of the current terrain and imagery, in the correct render order, in this format: URI,Role
If the Visibility option is included, then the output format will be as above, and will include Visible or NotVisible; and if applicable will include the Image Set name. Values are separated by commas.
Return a list of terrain and imagery in the first 3D Window:
VO_RM * TerrainAndImageryReturn a list of terrain and imagery in 3D Window 2:
VO_RM * TerrainAndImagery WindowID 2ACK
C:\Program Files\AGI\STK 9\STKData\VO\Textures\Earth_PE_b.jp2,Base
BiscayneBay-HiRes_1.pdttx,Normal
Return a list of terrain and imagery in the first 3D Window, and include visibility information:
VO_RM * TerrainAndImagery VisibilityACK
C:\Program Files\AGI\STK 9\STKData\VO\Textures\Earth_PE_b.jp2,Base,Visible
BiscayneBay-HiRes_1.pdttx,Normal,Visible
C:\Program Files\AGI\STK 9\STKData\VO\Textures\Breckenridge.pdttx,Normal,NotVisible,MySet1
This command belongs to the following group(s):
9.2
STK Programming Interface 11.0.1