Determines whether or not the video card supports the surface mesh primitive. This is equivalent to calling Supported with Automatic.
[Visual Basic .NET] |
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Public Function SupportedWithDefaultRenderingMethod() As Boolean |
[C#] |
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public bool SupportedWithDefaultRenderingMethod(); |
[Managed C++] |
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public: bool SupportedWithDefaultRenderingMethod(); |
[Java] |
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public bool supportedWithDefaultRenderingMethod(); |
[Unmanaged C++] |
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public: HRESULT SupportedWithDefaultRenderingMethod( |