The angular velocity of the body frame of the object wrt the requested frame, returned as an array representing wx, wy, wz. Only eUtFrameInertial and eUtFrameFixed are supported.
[Visual Basic .NET] |
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Public Function AngularVelocity_Array( _ ByVal Frame As AgEUtFrame _ ) As System.Array |
[C#] |
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public System.Array AngularVelocity_Array( AgEUtFrame Frame ); |
[Managed C++] |
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public: System::Array AngularVelocity_Array( AgEUtFrame Frame ); |
[Unmanaged C++] |
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public: HRESULT AngularVelocity_Array( AgEUtFrame Frame, SAFEARRAY * * pArray ); |
[Java] |
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public AgSafeArray angularVelocity_Array( AgEUtFrame Frame ); |
- Frame
- Requested frame to express the results.
An array containing the angular velocity components in the requested frame, as observed rotating with the frame.