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RelativeAcceleration Method (IAgAccessConstraintPluginObjectData)
See Also
Type
An apparent position indicator.
Frame
Requested frame to express the results.
Ax
The X-component of relative acceelration in the requested frame, as observed rotating with that frame.
Ay
The Y-component of relative acceelration in the requested frame, as observed rotating with that frame.
Az
The Z-component of relative acceelration in the requested frame, as observed rotating with that frame.
Windows





Windows & Linux

Description

The apparent relative acceleration of the other object with respect to this object, in the requested frame. Only eUtFrameInertial and eUtFrameFixed are supported.

Syntax

[Visual Basic .NET]
Public Sub RelativeAcceleration( _
    ByVal Type As AgEAccessApparentPositionType, _
    ByVal Frame As AgEUtFrame, _
    ByRef Ax As Double, _
    ByRef Ay As Double, _
    ByRef Az As Double _
)
[C#]
public void RelativeAcceleration(
    AgEAccessApparentPositionType Type,
    AgEUtFrame Frame,
    ref double Ax,
    ref double Ay,
    ref double Az
);
[Managed C++]
public: void RelativeAcceleration(
    AgEAccessApparentPositionType Type,
    AgEUtFrame Frame,
    double ^ Ax,
    double ^ Ay,
    double ^ Az
);
[Unmanaged C++]
public: HRESULT RelativeAcceleration(
    AgEAccessApparentPositionType Type,
    AgEUtFrame Frame,
    double * Ax,
    double * Ay,
    double * Az
);

Parameters

Type
An apparent position indicator.
Frame
Requested frame to express the results.
Ax
The X-component of relative acceelration in the requested frame, as observed rotating with that frame.
Ay
The Y-component of relative acceelration in the requested frame, as observed rotating with that frame.
Az
The Z-component of relative acceelration in the requested frame, as observed rotating with that frame.

See Also

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