The apparent relative acceleration of the other object with respect to this object, in the requested frame, returned as an array representing ax, ay, az. Only eUtFrameInertial and eUtFrameFixed are supported.
[Visual Basic .NET] |
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Public Function RelativeAcceleration_Array( _ ByVal Type As AgEAccessApparentPositionType, _ ByVal Frame As AgEUtFrame _ ) As System.Array |
[C#] |
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public System.Array RelativeAcceleration_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame ); |
[Managed C++] |
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public: System::Array RelativeAcceleration_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame ); |
[Unmanaged C++] |
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public: HRESULT RelativeAcceleration_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame, SAFEARRAY * * pArray ); |
[Java] |
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public AgSafeArray relativeAcceleration_Array( AgEAccessApparentPositionType Type, AgEUtFrame Frame ); |
- Type
- An apparent position indicator.
- Frame
- Requested frame to express the results.
An array containing the relative acceleration components in the requested frame, as observed rotating with the frame.