The apparent relative velocity of the other object with respect to this object, in the requested frame. Only eUtFrameInertial and eUtFrameFixed are supported.
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def RelativeVelocity(self, Type:"AgEAccessApparentPositionType", Frame:"AgEUtFrame", Vx:float, Vy:float, Vz:float) -> typing.Tuple[float, float, float]: |
- Type
- An apparent position indicator.
- Frame
- Requested frame to express the results.
- Vx
- The X-component of relative velocity in the requested frame, as observed rotating with that frame.
- Vy
- The Y-component of relative velocity in the requested frame, as observed rotating with that frame.
- Vz
- The Z-component of relative velocity in the requested frame, as observed rotating with that frame.






